Articles for May, 2009
Ranger
(Class discussions for Rangers. For Assassin and Scout see appropriate categories)
Rangers are experienced Scouts who have shunned the idea of working within a regular military unit, choosing instead to work alone or in specialist teams. They are solitary figures with finely honed survival instincts and the ability to endure even in the harshest of environments. In fact, I have only met two Rangers in my lifetime, both of whom were strikingly shy figures, and never seemed at peace in the populated areas of our world.
Regarding their weaponry, Rangers are expert archers, and can set traps in anticipation of an oncoming enemy. They are also well trained in the use of daggers, so are able to engage in combat regardless of the enemy’s proximity.A Ranger must always be aware of their surroundings, and has to plan ahead in order to ensure a good victory or a clean kill is attained.
Scout
Class discussions for Scouts. (For Assassin and Ranger see appropriate categories)
If the Warrior is about grit, power and sheer strength, then Scouts concern themselves more with speed, camouflage, agility and awareness.They dress in light armour, making them vulnerable… when they can be hit. Scouts are complex creatures requiring a delicate touch and measured approach, and once their inherent strengths and weaknesses are understood, they are formidable opponents indeed! Once the scout has reached the required level of ability, they will be able to choose one of two classes to specialize in: the Ranger, or Assassin.
Templar
Class discussions for Templar. (For Warrior and Gladiator see appropriate categories)
The Templar is a brave soul who must hold the frontline, using their shield to block and parry attacks while waiting for a weakness to show itself before retaliating. A Templar becomes more powerful when struck; indeed they can only reveal their full potential when they are in the midst of combat.
The Templar isn’t just a heavy shield and pointed sword however. Unlike their Gladiator cousins, I have seen Templars using incantations and chants to protect and heal their allies, making them a versatile yet sturdy class.
Gladiator
(Class discussions for Gladiators only. For Warrior and Templar see appropriate categories)
Gladiators are the true melee masters of Atreia; vicious and beastly - constantly training to perfect the various fighting styles their class excels in. Much like the Warrior class that they emerged from, a Gladiator’s power comes from sheer, brutal strength - to see one of these behemoths in combat is a truly awe-inspiring sight.
Gladiators are a vital cog in any group of Daeva, and give enemies a large and powerful target to focus their attacks on. Their presence is always felt, from my understanding most often at the end of a sharpened sword.
Warrior
Class discussions for Warriors. (For Gladiator and Templar see appropriate categories)
Fearsome and hulking, a Warrior’s way is found more through brute force and great resilience than guile and trickery. However, do not be fooled into thinking Warriors are brainless, or simple: though your first steps may be relatively easy to master, Warriors must fully dedicate both body and mind to fully understand the powerful skills they’ll later be taught. I have seen a great many Warriors in my time, and it is only the strongest and most dedicated that can truly survive in this world.
Once a Warrior reaches a certain level of proficiency, they will see their path end, and split into two distinct and new routes: those of the Gladiator, and of the Templar. Only one of these can be followed, so read on, and choose wisely.
Millenium War
IGN recently offered up two new sequels in their terrific series summarising the many facets of Aion’s lore. The back story of Atreia continues to evolve in this week’s Part 2: The Millennium War, and Part 3: The Epic Cataclysm, based - just as in their prequel article from last week - on the lore chapters published right here on Aiononline.com. Also featured on IGN is the new Ishalgen Zone Tour video. Wait no further, but head on over there and check them out!
Best game 2008
Aion wins the Best Korean Game of the Year 2008
We are delighted to announce that Aion: The Tower of Eternity has won the coveted ‘Best Korean Game of the Year’ title in the Korean Game Awards for 2008. It was widely observed that Aion outshone competing efforts with its epic scale, immersive story, and stunning graphics and sound design. The prestigious event was co-sponsored by the Korean Ministry of Culture, Sports and Tourism, Sports Chosun and Electronic Times News.
Aion has garnered great acclaim since its release in Korea this November. With awards such as this one behind us, we are more determined than ever to ensure that Aion’s much anticipated release in Europe and North America will be equally successful!
Open Beta in Korea
Aion Entering Open Beta in Korea
The Aion team in Korea announced that Aion will be entering Open Beta in Korea on November 11th. This is exciting news for us as well! Since the game has entered its next phase in Korea, we thought we’d take a few minutes to explain the status of Aion in the west.
We are currently in the process of localizing and culturalizing the game for the western market in order to reach the same level of quality that the game provides and are in heavy planning for our testing phases in North America and Europe. We are taking the utmost care in the localization process and we’re dedicated to releasing the very best product in NCsoft West territories. With the ball now rolling, expect to hear much more, and see much more out of Aion in the coming months.
Almost there
For the past few stayed up till 6-7 am working on the site.
We are hosted on LiteSpeed Entrprise servers instead of Apache so performance and speed should be more then noticeable.
(please let me know if you experience any bugs.)
Thanks!!